Tracey McBean

Tracey McBean  - TV series (2001)

Nothing's impossible, only a bit tricky, that's all!

Original title

Tracey McBean

Released

12/31/2001

Origin country

AU, CN, DK

Genre

Action & Adventure, Animation, Drama, Family, Mystery, Sci-Fi & Fantasy

Production companies

Shanghai Animation Film Studio, Film Australia, Egmont Imagination

Status

Ended

Number of seasons

3

Number of episodes

78

Description

Ever wanted to build a space rocket, invent a homework-doing machine or make your school vanish? Well, join Tracey McBean and best friend Shamus Wong, on journeys full of mystery, drama, bizarre twists and funny bits!

Сезони

Season 1

Season 1

26 серій

31/12/2001

Ever wanted to build a space rocket, invent a homework-doing machine or make your school vanish? Well, join Tracey McBean and best friend Shamus Wong, on journeys full of mystery, drama, bizarre twists and funny bits!

View episodes
Stretching Machine

1. Stretching Machine

06/09/2002

Tracey's annoyed from being the smallest in the family, because even Megan, her little sister is taller than her, so she decides to invent a stretching machine which will make her taller. But do you think it will work?

Family Power

2. Family Power

06/09/2002

Tracey dares Jim and Jake, to ride down the town's highest mountain. While at that, Tracey's cousin visits and he's going to be the one who going to ride down tha mountain with Jake.

Gordon The King

3. Gordon The King

07/09/2002

Sandy, Tracey's dog needs to get obedience lessons and Tracey is going to invent a machine that will make her dog does what she says. Instead, it becomes a mind controlling machine, that works only on humans. Gordon is baby-sitting Baby Rocky and he doesn't know what to do. So, he steals the machine, and also trying to take over their town.

Lost Thing Finder

4. Lost Thing Finder

07/09/2002

Everyone in Tracey's family loses most of their important stuff, and when it was her turn to lost something, it's time to invent, The Lost Thing Finder, which she thought can find things more than she expects.

Mum's Birthday

5. Mum's Birthday

08/09/2002

Today is Tracey's Mom's Birthdayt and she's running out of ideas for a present. Her bother and sister had one, unfortunatly, got into some disaster. While trying to figure out an idea for a present, without realising that Tracey had been doing some pretty helpful things lately.

Multiplication

6. Multiplication

08/09/2002

Tracey feels awful that Shamus doesn't get to go on the coolest concert because he had to go to a family reunion on that same day. She thought that having two Shamus at the same time would be the only solution. But how would they be able to do it?

Pocket Money

7. Pocket Money

13/09/2002

It's Pet Day and there are a pretty a lot of contests for your pets. Shamus is going to join the smartest pet competition. He's bringing Cedrik, his smart mouse, along. When he left the mouse in the lab, it was gone. Jim and Jake tricked them that they know where Cedrik is, but they don't. Tracey and Shamus had to get the twenty dollars before lunch time, even though, Jim and Jake doesn't know anything.

School Camp

8. School Camp

13/09/2002

Tracey just hates camping but she has to go in their school trip in the great outdoors. everyone else is enjoying except for her. She just had a great idea on inventing an Alien Transmitter. But when she heard some voices, she thought it was aliens and everyone else are laughing at her. Do you really think that there are aliens?

Brain Machine

9. Brain Machine

14/09/2002

Shamus is picked to join this year's quiz bee. Tracey said it would be a breeze, but not as quite as she thought. Shamus' friend, Harvey, is also joining the quiz bee. And also, Tracey made up a brain machine so Shamus can easily memorize the things he needs to know. Too bad the brain machine didn't go as quite as Tracey thought it would.

Local Weather

10. Local Weather

14/09/2002

It's the holidays, and how come the holidays come, it starts to rain? That's what Tracey thought. It had been two weeks and it was still raining. She had to beat the weather by putting up their own greenhouse. But when she just having fun, school comes in too quickly. So, Tracey stops the clock and gets as much fun as she wants. But disaster arrives just on top of their roof.

Stage Fright

11. Stage Fright

15/09/2002

Mrs. Carmody is holding up another school play and no one this time wants to join except for Jim. So, Tracey decides to write down all of her friends and classmates into the list. But will it be another disastrious play?

Park Monster

12. Park Monster

15/09/2002

Tracey and Shamus are testing out their model flying machine that went long for ten seconds, but not until Jim and Jake crashes it down to the lake. And also, Jim told the duo a story about the lake monster. Tracey made up a replicant of a submarine to get their plane back and they just found out there was also a monster in the lake too.

Invisible Megan

13. Invisible Megan

20/09/2002

The homework hound is on attack and whatever Tracey and everyone else do, they always get attacked by the hound. Then, the next day, their homework would be piled up in front of the school gate. She had to find out about that hound. While she was completing her invention with Shamus, Megan, her little pesky sister, wants to know how that thing works. Tracey and Shamus made up something that would scare her away. But instead it made her curious. So, Megan wants something to be invisible, Tracey is going to make her invisible. But she couldn't really make her invisible. While Megan was in the stage of being invisible, she also found out that the homework hound, was really Claw, Jim and Jake's dog.

The Great Race

14. The Great Race

20/09/2002

When Shamus goes for something, he goes for it one hundred percent. This year it was frogs and he knows frogs more than any other kid. Shamus is just to drop out another frogs in a little pond when the mischevious brothers showed up with a racing car. This really annoyed Tracey and Shamus. The two borthers kept messing up the place, so, the two of them had to beat them in their own game. The only problem is that they don't know how to drive. So, they ask Uncle Arthur for help.

Fancy Dress

15. Fancy Dress

21/09/2002

Tracey and Shamus plan out a costume for the fancy dress party at their school. While they're planning for the party, they also make the alien spaceship as one of their props and somehow it malfunctions.

Rainbow

16. Rainbow

21/09/2002

Shamus' bike is a collector's item, but not all the people appretiate it. Especially, the McConaly brothers. Shamus secretly wants a new bike, and Megan, give the duo a very riduculous advice but a great idea. So they invent the Rainbow Machine. The Rainbow Machine is a success for earning money and also a target object for the McConalys to steal.

Robo Tracey

17. Robo Tracey

22/09/2002

Tracey is going to join this year's kite festival but the only problem is that she just had to invent the perfect kite. Too bad she's stuck with chores and homework. All she needs is an assistant that would do the mindless work while she gets on her kite. So much for having an assistant. Robo Tracey gets all the attention from the real Tracey's family. So, Tracey decided to make her own robot family. The kite festival is just about to arrive and the two Traceys just made up the same kite. The two of them were flew up in the air and the McBeans and the robots just had to work together to get them back on the ground. But in the end, it was just one McBean family is enough.

Horsing Around

18. Horsing Around

22/09/2002

When Mrs. Carmody took the class to a field trip to the farm, Tracey just got bored until she saw a horse. She knew it had a pretty good name, only it was Tinkle. She asked her parents if she could have a horse, they didn't said no, but rather, they tried to let her know the responsibilities to taking care of a horse. It was really hard but just as she was about to give up, instead, she had a great idea. She'll make her very own horse. But this also makes Megan in love with the mechanical horse. Also, this sends Tracey's little sister into the rapids of the river.

Zoom Boots

19. Zoom Boots

27/09/2002

Shamus has to join in the country's running race, because it has been a family tradition. Even if he doesn't win, as long as he beats a McConaly. Tracey trains Shamus in the track but she thinks Shamus is too slow. So, Tracey invents the zoom boots. And also, Tracey has to deal with the chores her mom and dad assigns her.

Bugs

20. Bugs

27/09/2002

Shamus wants to join the gardening competion and grow the biggest tomato. But he grows his naturally, so, now he's losing hope since everyone else is using chemicals. Tracey puts up the greenhouse in her backyard. But when they idd grew the biggest tomato, they also made a bug as big as a tomato.

Finding the Beat

21. Finding the Beat

28/09/2002

Tracey hates Thursdays because she has to go to cooking class and she's more worst at cooking than at malfunctioning inventions. But in order to get out of cooking class, she has to join the sports team, and guess what? She's more worst at sports than cooking. What would she choose? Burn a cake or break a bone?

Gordon's Bed

22. Gordon's Bed

28/09/2002

Gordon hates getting up early, which makes him late to go to school, and the principal is going to suspend him if he's late again. And also, Tracey gets a crush on the scicence club's president. Tracey is really independent to join the club, but the president didn't allowed her. So, to prove that Tracey is good enough for the club, she's going to invent the Gordon Get Ready Bed, which would also solve her big brother's problem. Tracey gets in but also the club president wants to compete Tracey's invention to the science fair. What would Tacey choose to do?

Gordon's Makeover

23. Gordon's Makeover

29/09/2002

Gordon gets a crush on the new girl student and he wants to impress her. Tracey also wants to get to the Leonardo exhibition except that her parents are too busy to take her. And they also think that she's too young to go alone. Tracey's only option is to ask Gordon. As in return, Gordon wants her to help him impress the new student.

Ultimate Jungle Gym

29/09/2002

The city's mayor demolishes the old playground and rebuilds a safer one. Unfortunately, the new playground is so lame, so Tracey and Shamus rebuilds it to make it more exciting. Instead of the kids playing, the grown-up take over. Now, the grown-ups doesn't want to do their jobs ever again and Tracey has to convince them.

Fallout

25. Fallout

04/10/2002

Tracey is just waiting for Shamus so they could finish their flying machine for their science project. Shamus just bought a new skateboard that almost took his allowance. When they made up some minor mistakes on the plane, Shamus' new board just broke. Tracey wanted to fix up the board and just trying to take it away from Shamus, it just broke into pieces. Also, Tracey had to get new wheels for her flying machine. She could find anything else that was perfect except for Shamus' wheels. She used it without asking Shamus and this started the argument. But afterwards, it really started to bore Tracey to invent by herself.

Freckle Frenzy

26. Freckle Frenzy

04/10/2002

It's class piture day and Tracey wants to look her best. Shamus was on a holiday vacation and he just came back in time for the class picture. When Shamus was just about to join the class, Jim and Jake noticed that Shamus had freckles. This made Shamus desperate but Tracey tried everything to cheer him up. She even tried to up make-up on Shamus. Finally, it was time to invent away to get rid of those freckles. She invents a machine that would spin off the freckles. It does work but not noticing that the freckles spreads out in the whole town. Tracey and Shamus must get things back to normal before they end up in jail.

Sherlock Tracey

27. Sherlock Tracey

01/01/1970

Bad Luck Lee

28. Bad Luck Lee

01/01/1970

Bald Bob

29. Bald Bob

01/01/1970

Marble Mania

30. Marble Mania

01/01/1970

Election

31. Election

01/01/1970

The Vegetable That Cried Wolf

01/01/1970

World Record

33. World Record

01/01/1970

Gentleman Jim

34. Gentleman Jim

01/01/1970

Big Things

35. Big Things

01/01/1970

The McConnelly Cousin

01/01/1970

13

37. 13

01/01/1970

Anti-Shamus

38. Anti-Shamus

01/01/1970

Teddys

39. Teddys

01/01/1970

Galaxy Blazers

40. Galaxy Blazers

01/01/1970

Party On

41. Party On

01/01/1970

Dirt Magnet

42. Dirt Magnet

01/01/1970

Time Skip

43. Time Skip

01/01/1970

Lights, Camera, Action

01/01/1970

Surfbuster

45. Surfbuster

01/01/1970

Zoo Story

46. Zoo Story

01/01/1970

Fairy Tales

47. Fairy Tales

01/01/1970

Swap

48. Swap

01/01/1970

A Trifling Master

49. A Trifling Master

01/01/1970

On Ice

50. On Ice

01/01/1970

Go!, Gordon!, Go!

51. Go!, Gordon!, Go!

01/01/1970

Lost Muse

52. Lost Muse

01/01/1970

Overdue

53. Overdue

01/01/1970

Jim In Charge

54. Jim In Charge

01/01/1970

Stuck On You

55. Stuck On You

01/01/1970

Jurassic Tracey

56. Jurassic Tracey

01/01/1970

Jim's Curse

57. Jim's Curse

01/01/1970

Away

58. Away

01/01/1970

Clowning Around

59. Clowning Around

01/01/1970

Big Nick

60. Big Nick

01/01/1970

Socks

61. Socks

01/01/1970

To The Top

62. To The Top

01/01/1970

Boss Tracey

63. Boss Tracey

01/01/1970

Where The Wind Blows Tracey

01/01/1970

Rubbish

65. Rubbish

01/01/1970

Wild Times

66. Wild Times

01/01/1970

Come Back Kitty

67. Come Back Kitty

01/01/1970

Remote Control

68. Remote Control

01/01/1970

Quiz Show

69. Quiz Show

01/01/1970

Radio Jim

70. Radio Jim

01/01/1970

Mystery Girl

71. Mystery Girl

01/01/1970

Of Lice And Tracey

72. Of Lice And Tracey

01/01/1970

Escape

73. Escape

01/01/1970

Game On

74. Game On

01/01/1970

The Makeover

75. The Makeover

01/01/1970

Inner Beauty

76. Inner Beauty

01/01/1970

Season 2

Season 2

26 серій

01/01/1970

Ever wanted to build a space rocket, invent a homework-doing machine or make your school vanish? Well, join Tracey McBean and best friend Shamus Wong, on journeys full of mystery, drama, bizarre twists and funny bits!

View episodes
Sherlock Tracey

1. Sherlock Tracey

01/01/1970

A miscarriage of justice! That's what it is when Mr Groaner accuses Sandy of stealing his pet dog Fluff's food bowl. Tracey knows Sandy is innocent and has to prove it before Mr Groaner reports Sandy to the local dog pound.

Bad Luck Lee

2. Bad Luck Lee

01/01/1970

Tracey's day begins with Shamus running into the caravan, screaming hysterically and hiding in the dark. It seems that Shamus's cousin Lee is coming to town.

Bald Bob

3. Bald Bob

01/01/1970

An artificial hairpiece to cover baldness heralds a blood-curdling story that will leave you cold and clammy with fear. You'll love it!

Marble Mania

4. Marble Mania

01/01/1970

Shamus is a legend in the sport of marbles and everyone thinks he's a certainty to again win the School Marble Challenge. How can he lose with his favourite lucky marble Thunderbolt?

Election

5. Election

01/01/1970

Against her wishes, Tracey finds herself running for class captain. She wants Shamus to win but Shamus won't allow her to withdraw from the contest or make it easy for him.

Veggie That Cried Wolf

01/01/1970

Shamus has a rare gift for growing things and he's in the running for the Young Gardener of the Year award. Lazlo also has his eyes on that award. He desperately would like to know what Shamus's secret is.

World Record

7. World Record

01/01/1970

Shamus feels he lives in the shadow of his older brothers. He just wants to do one thing that his brothers haven't. Tracey thinks that Shamus must break a world record!

Gentleman Jim

8. Gentleman Jim

01/01/1970

Jim's sneakers are the smelliest in the known universe and can clear out the schoolyard in seconds. He uses their power to get what he wants but rule of the sneakers has to end and Tracey is the one to do it!

Big Things

9. Big Things

01/01/1970

Every year Tracey's school has a parade to celebrate its achievements. Every year hardly anyone comes to watch. Tracey and Shamus attempt to think up an idea to turn their parade into a people magnet.

The McConnelly Cousin

01/01/1970

It's the start of the school holidays and Tracey is preparing for the worst. Jim and Jake McConnelly always plan something to make her holiday as bad as it can be.

13

11. 13

01/01/1970

Everyone is acting a little unusual and Tracey wants to get to the bottom of it.

Anti-Shamus

12. Anti-Shamus

01/01/1970

Tracey invents the McBean Dream Machine and uses Shamus for the test. But she has an ulterior motive.

Teddies

13. Teddies

01/01/1970

Tracey uses her Total Toy Doctor invention to tidy up Buddy Bear before she donates it to charity. The invention works perfectly-Buddy Bear is as good as new, but it also does something else to Buddy Bear...

Galaxy Blazers

14. Galaxy Blazers

01/01/1970

Tracey and Gordon have nothing to worry about when alien-obsessed Carl wants to meet them late at the big deserted park. Carl won't tell them what he wants to show him.

Party On

15. Party On

01/01/1970

New girl Bambi is having a party. She asks Shamus to help, and Tracey is going to help too. She's going to help make it the party to be remembered, for all of the wrong reasons.

Dirt Magnet

16. Dirt Magnet

01/01/1970

The worst of the worst chores Tracey has to do is wash her dog Sandy. However it could be easy by combining a vacuum cleaner with an electro-magnet and a molecular magnetizing oscillator.

Time Skip

17. Time Skip

01/01/1970

Tracey dreams of a machine that could skip time back by a half a minute. Shamus is shocked. He's read stories about time travel and there's one thing that's clear. When you muck around with time, weird things happen.

Lights, Camera, Action

01/01/1970

The local film festival has a best short film competition and the school film club has its eyes on the prize.

Surfbuster

19. Surfbuster

01/01/1970

The McBean family with Shamus is off on their annual beach holiday. Tracey always has the best fun, except for one little thing. The surf. Ever since Tracey was a toddler, the surf and Tracey do not get on.

Zoo Story

20. Zoo Story

01/01/1970

Tracey's neighbours, Mr and Mrs Chatter, have always been very patient with Tracey and her inventions. Until now.

Fairy Tales

21. Fairy Tales

01/01/1970

A book report on Cinderella?! Tracey had forgotten and it's due tomorrow. Is Tracey worried? Never. There is always the time-honored tradition: rent the movie of the book and write a book report on it. Easy. Well, maybe not!

Swap

22. Swap

01/01/1970

Megan plays the xylophone like an angel. But have you ever tried to play it while sneezing?

A Trifling Master

23. A Trifling Master

01/01/1970

It's summertime and it's hot. But how do you cool off when the local pool is closed because of water restrictions?

On Ice

24. On Ice

01/01/1970

Tracey's problem can be summed up mathematically. One desperate brother plus one frantic friend divided by one manipulating sister with one Babbie on Ice ticket equals one 'What do I do now?' Tracey.

Go, Gordon, Go!

25. Go, Gordon, Go!

01/01/1970

Gordon never sticks at any hobby for long. His latest obsession is slot car racing. Tracey agrees to help him with his hobby, as long as he promises to stick it at this time. Gordon promises to do exactly that.

Lost Muse

26. Lost Muse

01/01/1970

Can it be? Is this the end of Tracey the inventor? Invention after invention seems to fail her. She begins to feel as if no one ever appreciates her inventions!

Season 3

Season 3

26 серій

01/01/1970

Ever wanted to build a space rocket, invent a homework-doing machine or make your school vanish? Well, join Tracey McBean and best friend Shamus Wong, on journeys full of mystery, drama, bizarre twists and funny bits!

View episodes
Jim In Charge

1. Jim In Charge

01/01/1970

It's flu season and Tracey's schoolteacher Mrs Carmody is home in bed. What's more, the substitute teacher has also been struck with the flu. Who will take care of Tracey's school class?

Come Back Cat

2. Come Back Cat

01/01/1970

Tracey has not been paying much attention to her cat Morris, no matter what Morris attempts to do to get noticed. One night Morris thinks that enough is enough. He runs away from home and hits the open road.

Someone Else's Shoes

01/01/1970

Tracey's class pet is Frisky the guinea pig. Tracey and Shamus are doing a project to investigate if Frisky has a personality like they have a personality and Tracey plans to use the McBean Transpersonatron to find out.

Overdue

4. Overdue

01/01/1970

Tracey was pleased when she encouraged Gordon to take up the position of Library Assistant. She wasn't pleased for long. Little did she know that Gordon would turn into the overlord of the library!

Inner Beauty

5. Inner Beauty

01/01/1970

Megan has her eyes on a modeling contract - the prize for winning the local junior Model Quest. Tracey has other ideas that include taking the lump of clay that is Jim McConnelly, shaping him, molding him, and making him win.

Stuck On You

6. Stuck On You

01/01/1970

Jim and Jake are always hassling Tracey and Shamus to kick the football with them. Why? So that they can embarrass them in a big way. Tracey wants to put a stop to this once and for all!

Jurassic Tracey

7. Jurassic Tracey

01/01/1970

Gordon has a new hobby every week and this week his hobby is to hunt for dinosaurs; dinosaur fossils that is. He, Tracey and Shamus set out to search for fossils with Jim and Jake tagging along.

Away

8. Away

01/01/1970

Shamus is on the short list to be an exchange student with a school in Beijing. Tracey thinks this is an unreal opportunity and is prepared to do anything to help Shamus convince the committee that he should be chosen.

Jim's Curse

9. Jim's Curse

01/01/1970

Jonah reveals that the Curse of the McConnellys will soon strike Jim. He seeks someone to help Jim. Perhaps someone with a gift for inventing things to keep the curse at bay?

Clowning Around

10. Clowning Around

01/01/1970

Tracey discovers a secret about Jake McConnelly. He has an alter ego. During the week he is the Jake we know. During the weekends he becomes Jakepoo the clown. That's right. He becomes a clown at children's parties.

Big Nick

11. Big Nick

01/01/1970

Everyone is talking about it. Big Nick is coming to Tracey's school. He is the biggest, meanest, nastiest kid in town. At least that's what all the stories about him say. Tracey thinks they judge Big Nick for themselves.

Socks

12. Socks

01/01/1970

Tracey has a problem with clothes. It's not choosing them, or buying them, or wearing them. Her problem is finding them. Tracey's solution is to make clothes come to her with McBean Fetch Tags on every piece of clothing.

To The Top

13. To The Top

01/01/1970

Tracey's number one favourite thing is inventing. Now she's found number two - climbing. She loves inventing and she loves climbing, so what's better than both of them separate? Both of them together!

Boss Tracey

14. Boss Tracey

01/01/1970

Tracey needs money for inventing supplies so gets a little extra pocket money cutting the lawn with her latest invention: The Grassmaster. This gets her thinking: wouldn't she earn lots of money by cutting lots of lawns?

Where The Tracey Blows

01/01/1970

Megan has dreams of becoming a famous TV weather presenter and challenges Tracey to come up with an invention that will make all of her weather predictions come true.

Rubbish

16. Rubbish

01/01/1970

Tracey's school fetes are always fun with the petting zoo, rides and stalls, and even a recorder performance by Tracey's class. What's not fun is the afterwards with Tracey, Shamus, Jim and Jake assigned to clean up duty.

Wild Times

17. Wild Times

01/01/1970

Tracey's class are on an excursion to Haunting Rock Park. Why is it called that? Shamus knows the tale of four young schoolchildren from long ago who disappeared in the park and were never seen again. Is it true?

Remote Control

18. Remote Control

01/01/1970

Once Dad walks into the room, he always takes charge of the remote control. So Tracey makes one remote to rule them all, one remote to control them but soon realises that her remote controls a lot more than she bargained for.

Quiz Show

19. Quiz Show

01/01/1970

Tracey can't believe how everyone is treating Jim just because he got onto a TV quiz. She decides to go onto the show herself to end his reign. But a few days before the show, disaster strikes. It's hideous and it's gruesome.

Radio Jim

20. Radio Jim

01/01/1970

Tracey comes up with the idea of using the school PA system to read out student notices at lunchtime. What Tracey doesn't anticipate is Jim McConnelly taking her idea, sticking it under his jumper, and running away with it.

Happy-Sad Birthday

21. Happy-Sad Birthday

01/01/1970

Tracey has a mission: a surprise birthday party for Gordon. The mission seems to be a complete success until Jim and Jake crash the party. A Jake belly flop into the swimming pool wipes out the party with one giant tsunami.

Mystery Girl

22. Mystery Girl

01/01/1970

A grounded Tracey rescues a lost toddler from a wayward fair ride but runs off before anyone can thank her. She has to get home before her mum and dad discover her absence. The search is on for the mystery girl hero.

Of Lice and Tracey

23. Of Lice and Tracey

01/01/1970

There's nothing like beginning the day with Megan screaming the house down after she finds a bug in her hair. Tracey points out that it's no ordinary bug; it's a hair louse.

Escape

24. Escape

01/01/1970

Tracey invents a new toy and is determined not to share it with her brother and sister. The result is a malfunction and the toy wrecks Gordon and Megan's room. What does this mean? They'll have to move into Tracey's room.

Game On

25. Game On

01/01/1970

Why does Tracey want to be an inventor? Tracey's answer is that she's always wanted to be an inventor because..ah..she's always wanted to be an inventor. It's very confusing to answer a question with the question.

Makeover

26. Makeover

20/06/2006

Have you ever had one of those moments where someone says something that made you stop in your tracks? This happens to Tracey when she overhears Megan and Bambi talking. Bambi tells Megan that Tracey looks like a mess.

Images

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