Donkey Kong Country

Donkey Kong Country  - TV series (1998)

Original title

Donkey Kong Country

Released

8/5/1998

Origin country

CA, FR

Genre

Action & Adventure, Animation, Comedy, Kids, Sci-Fi & Fantasy

Production companies

Nelvana, WIC Entertainment, Medialab, Valor 4, CGCG

Status

Ended

Number of seasons

2

Number of episodes

40

Description

Taking place on Kongo Bongo Island, the show focuses on Donkey Kong, the island's resident hero. Before the series' events, he was chosen as the island's future ruler by a magical artifact known as the Crystal Coconut, which is connected to a spirit known as Inka Dinka Doo. In the present, Donkey Kong must prove he deserves the role through his heroics and by simply guarding the coconut. Alongside various allies such as his best friend and sidekick Diddy Kong and his mentor Cranky Kong, he must protect the Crystal Coconut from various threats, most notably the villainous King K. Rool and his Kremling army who long to steal it in order to rule Kongo Bongo. Oftentimes, Donkey Kong has to juggle his guardian duties with his social life, his relationship with Candy Kong, and his love of gorging on bananas.

Сезони

Season 1

Season 1

26 серій

05/08/1998

View episodes
Bad Hair Day

1. Bad Hair Day

05/08/1998

In a parody of Samson and Deliah, K. Rool invents a robot Candy to be Deliah to cut Samson [DK]'s hair so he can be weak and they can steal the Crystal Coconut. Only faith in God and some bananas can make the good ol'ape strong again and save the day.

Barrel, Barrel ... Who's Got the Barrel

In an attempt to impress Candy, Bluster takes the Crystal Coconut. The Coconut accidentally gets into one of the Barrel Factory's barrels and is sent off in a rocket-barrel, ending up with Eddie the Yeti.

Kong for a Day

3. Kong for a Day

07/08/1998

During a day of truce, K. Rool tricks the apes into thinking Donkey Kong is causing trouble, which gets Donkey Kong banished.

Ape Foo Young

4. Ape Foo Young

11/08/1998

Cranky makes a youth potion, to make himself younger. Donkey Kong, upon finding the potion thinks it's just a regular drink, and is turned into a baby.

Buried Treasure

5. Buried Treasure

12/08/1998

The island goes treasure hunt crazy. After Donkey Kong, Diddy and Funky find a map, and the others hear about it.

Booty and the Beast

6. Booty and the Beast

13/08/1998

Captain Scurvy and his pirates come to the island, for the Crystal Coconut. Donkey Kong and Diddy get captured by the pirates, but are helped by a Klap-Trap.

Get a Life, Don't Save One

14/08/1998

After Donkey Kong saves Bluster, Bluster tries to be helpful to Donkey Kong, but causes more harm then good.

Orangutango

8. Orangutango

17/08/1998

K. Rool enters the ""Oranutango Dance Contest"", the grand prize being a wish from the Crystal Coconut.

Double Date Trouble

9. Double Date Trouble

18/08/1998

Donkey Kong has big trouble when he has to do triple duty: guarding the Crystal Coconut, being with Diddy and being with Candy.

Cranky's Tickle Tonic

19/08/1998

Eddie the Yeti, in a foul mood, keeps the whole island awake with his pounding. Cranky makes a potion to put Eddie in a better mood.

Raiders of the Lost Banana

20/08/1998

Donkey Kong takes a golden banana from the Temple of Inca-Dinka-Do, the banana is cursed and causes trouble for anyone possessing it.

From Zero to Hero

12. From Zero to Hero

21/08/1998

Cranky is having x-ray examinations for all the island, and his x-ray machine is on its last legs. Upon overhearing some of the conversation Bluster thinks Cranky means he doesn't have long to live, and goes around trying to be helpful (so-as to be remembered).

Speed

13. Speed

25/08/1998

Krusha gains intelligence, after being hit by a mine cart. He then makes his own plan to try to steal the Crystal Coconut.

Bluster's Sale Ape-Stravaganza

26/08/1998

Candy asks Cranky to do a commercial for Bluster. After Donkey Kong and Diddy visit Cranky they accidentally cause him to get sent all around the island (while he's asleep, from a sleep tonic).

The Curse of Kongo Bongo

27/08/1998

All the apes on the island receive notes, which have the curse of Bluebeard Baboon on them. If the curse is read twice the island will sink into the ocean!

Klump's Lumps

16. Klump's Lumps

28/08/1998

K. Rool has had it with Klump's failures, he strips Klump of his rank and banishes him. Dixie befriends Klump, so Klump decides to help her, and the other apes.

Ape-Nesia

17. Ape-Nesia

03/11/1998

After slipping on a banana peel and having a fall, Donkey Kong gets amnesia. During his memory loss, both Captain Scurvy and King K. Rool take advantage of him.

I Spy With My Hairy Eye

21/12/1998

King K. Rool uses a robot double of Candy (the Candy Clone) to try to steal the Crystal Coconut.

Legend of the Crystal Coconut

22/12/1998

Everyone is in a mad-dash for the Crystal Coconut. When Donkey Kong, wanting to learn the secrets of the Coconut, gives it to Klump and Krusha, K. Rool has them take it back and the pirates have also come to get the Coconut.

Kong Fu

20. Kong Fu

23/12/1998

Kong Fu, a kung-fu ape, faces Donkey Kong in the ""Donkey Kong Challenge"".

Watch the Skies

21. Watch the Skies

24/12/1998

After hearing of ""interplanetary visitor dudes"" from Funky, Donkey Kong and Diddy think aliens really have come when they see a strange craft flying around the island.

Bug a Boogie

22. Bug a Boogie

25/12/1998

Cranky sends Donkey Kong and Diddy on a wild goose chase. Then things turn bad, as the pirates are coming, for the Crystal Coconut.

The Big Chill Out

23. The Big Chill Out

28/12/1998

Donkey Kong and Diddy go into business, after accidentally making a cold drink, ""Coconut Chill"", during a hot spell on the island.

Baby Kong Blues

24. Baby Kong Blues

29/12/1998

Donkey Kong and Diddy have to baby-sit Baby Kong, but the carriage, with Baby Kong in it, rolls away and right into K. Rool's. K. Rool takes a liking to the baby and wants him to be his heir.

To the Moon Baboon

25. To the Moon Baboon

30/12/1998

After a semi-suggestion by Donkey Kong, Cranky decides to make a Kongo Bongo time capsule, and send it to the moon.

A Thin Line Between Love & Ape

31/12/1998

Bluster makes a love potion, to use on Candy. The potion falls into K. Rool's hands and he uses it to have Candy get him the Crystal Coconut.

Season 2

Season 2

14 серій

23/12/1999

View episodes
The Kongo Bongo Festival of Lights

23/12/1999

It's holiday time on Kongo Bongo. K. Rool, Krusha and the Kritters all head home but not Klump, as he has nowhere to go home to. Until the pirates come for the Crystal Coconut, and Klump learns Scurvy is his brother.

Hooray for Holly-Kongo Bongo

07/01/2000

Bluster is making a movie. K. Rool decides to get in on the act, but for another reason, to steal the Crystal Coconut. The others think Donkey Kong took the Coconut, and he gets banished (but returns to prove his innocence).

Speak No Evil, Dude

3. Speak No Evil, Dude

12/01/2000

Cranky is giving vaccinations for the ""Kongo Bongo Gone Wrongo"" disease. Diddy, not wanting a needle, tricks Cranky but then Diddy gets the disease and in the process spreads it to Krusha, who in-turn spreads it to K. Rool.

The Day the Island Stood Still

19/01/2000

Donkey Kong, tired from just sitting around guarding the Crystal Coconut, accidentally wishes he could sleep forever. The Coconut grants his wish but in the process all clocks, the Barrel Factory and even the Sun stop!

Message in a Bottle Show

21/01/2000

While fishing with Diddy, Donkey Kong finds a bottle with a message in it. It's a note from the ""Federation of Future Rulers"" and it seems Donkey Kong may have to leave the island. So the others have a party for him, remembering some of the times they had together.

Monkey Seer, Monkey Do

31/01/2000

Funky makes like a seer, using a lava lamp he has to make predictions, and surprisingly the predictions actually come true!

Four Weddings and a Coconut

03/03/2000

Candy wants Donkey Kong to marry her. Donkey Kong feels awkward about the whole thing (as he doesn't want to get married, but doesn't want to upset Candy either).

Vote of Kong-fidence

07/04/2000

Bluster, unhappy with Donkey Kong being the future ruler of Kongo Bongo, tells Cranky he wants an election held to decide who should be future ruler. Upon overhearing about it Klump tells K. Rool, who then also enters the election.

Follow That Coconut

9. Follow That Coconut

14/04/2000

Donkey Kong and Diddy are practicing for a soccer game. In the process, Klump and Krusha end up with the coconut DK & Diddy are using, thinking it's the Crystal Coconut they take it to K. Rool. Then both DK & Diddy and Klump & Krusha keep switching the coconuts (while trying to get the Crystal Coconut).

The Big Switch-a-Roo

05/05/2000

While Cranky goes to Bluster's, Donkey Kong is left to guard the Crystal Coconut. Donkey Kong fools around with an invention of Cranky's, a mind transfering device, accidentally switching his mind with a robot Cranky had built. Klump and Krusha steal the mind transfering device. While heading back to K. Rool, Klump bumps into Candy and they get their minds switched.

Hunka Hunka Burnin' Bluster

02/06/2000

Bluster, while trying to get Candy again, finds his hair is falling out. He mixes a bunch of hair tonics, and the resulting brew ends up turning him into a suave, smooth talking ape (who goes by the name Leo Luster).

Best of Enemies

12. Best of Enemies

09/06/2000

Donkey Kong and Diddy find out Cranky and K. Rool used to be friends. So they plan to get them back together, and seem to succeed, but K. Rool is just acting the part (to show-up Cranky in a competition).

It's a Wonderful Life

16/06/2000

After some mishaps (that get everyone angry at him), Donkey Kong feels Kongo Bongo would be better without him. As he's about to leave he hits a tree branch, getting knocked out, and has a dream of what Kongo Bongo might be like without him.

Just Kidding

14. Just Kidding

07/07/2000

It's ""All Fools Day"" on Kong Bongo, and Cranky is playing pranks on Donkey Kong, Diddy and Candy. So they conspire to pull a big trick on him.

Images

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