
Original title
桜井政博のゲーム作るには
Released
8/24/2022
Origin country
JP
Status
Returning series
Number of seasons
4
Number of episodes
289
Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!



![Kirby's Dream Land [Game Concepts]]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Frame Rates [Planning & Game Design]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Risk and Reward [Game Essence]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Down with Lag! [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Squeeze and Release [Game Essence]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Kirby's Adventure [Game Concepts]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Game Awards [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Assigning Animations [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Make It "Pop" [Effects]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Clarity vs. Style [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Kirby Super Star [Game Concepts]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Exercise While You Game! [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Super Smash Bros. [Game Concepts]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Too Much is Just Right [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Spec Changes [Work Ethic]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![The Price of Games [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Text Size [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Let Your Characters Shine [Effects]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Jump Physics [Design Specifics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Writing Game Proposals [Work Ethic]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![The Fiend's Cauldron [Game Essence]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Sora Ltd. [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Modern Quality of Life Features [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)

![Flash, Blast, and Smoke [Effects]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Kirby Air Ride [Game Concepts]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Attack Poses [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Competing with the Past [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Say No to Slow! [Design Specifics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Meteos [Game Concepts]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Loading Screens [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Games and Eye Strain [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Just Do It Already! [Work Ethic]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Units of Speed [Design Specifics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Mastering Up [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Emphasizing Text [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Screen Shake [Effects]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Posing Suggestions [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Voice Recording [Audio]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Canceled Games [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Menus Define Your World [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Branching Tastes [Work Ethic]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![The Basics of Pixel Art [Graphics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![♪ PRESS START [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Make Retries Quick [Game Essence]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Family BASIC [Programming & Tech]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Squashing and Scaling [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Game Demos [Marketing]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Games During My Childhood [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Kid Icarus: Uprising [Game Concepts]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Arranging Music [Audio]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Unifying Visual Style [Graphics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Hit Marks [Effects]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Color-Coding Your Game [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Guidelines [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Damage Animations [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Official Websites [Marketing]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Make Important Elements Bigger [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Do Graphics Impact Fun? [Graphics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Billboards [Effects]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Flick Input [Design Specifics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Special Crossover! #1 [Special]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
For our portion of the Retro Game Master crossover, we take a tour through a curated selection of arcade games released between 1978 and 1987—"The Space Invaders Decade". We hope it provides a unique look at the history and evolution of video games!
![Special Crossover! #2 [Special]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
The second installment of the Retro Game Master crossover is here! Join me as I play classic arcade games with legendary Let's Player Arino Kacho. In the four short years covered in this episode, games evolved rather dramatically!
![Special Crossover! #3 [Special]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
Welcome to the final episode of the Retro Game Master crossover! I never imagined doing a crossover like this—I'm so glad we had a chance to play so many games!
![Fighter Reveal Videos [Marketing]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Facial Animations [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Strong Attack, Light Reverb [Audio]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Game & Watch Designs [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![I Want to Choose Fast! [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Creators Change, Too [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)

![What is “Play”? [Game Essence]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Blade Trails [Effects]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Let Them Skip, Let Them Pause [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Flipped Animation [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Show the Actual Game! [Marketing]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Motion Blur [Graphics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Animation Blending [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Debug Mode [Programming & Tech]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Button Settings [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Handicap Systems [Design Specifics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Balancing Ambient Sounds [Audio]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![1986: The Year of Legend [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Portraying Fingers [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Advancing Text [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Final Output [Graphics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Storage Tips [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Flashing Effects [Effects]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Destroying One Wall [Graphics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Echo Chambers [Work Ethic]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Adding Help Text to Menus [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Online Updates [Design Specifics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Manga-like Visuals [Graphics]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![When Ideas Won't Come [Work Ethic]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Famicom and NES Audio [Audio]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Smash Bros. DOJO!! [Marketing]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Never Get Into Fights [Work Ethic]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Rotation on Two Axes [Animation]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![CRT Displays [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![HUDs [UI]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![No Masterpiece Has Bad Audio [Audio]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)
![Mr. Iwata [Grab Bag]](/_next/image?url=%2Fimages%2Fno-image.png&w=128&q=75)

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