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Original title
Halt and Catch Fire
Released
6/1/2014
Origin country
US
Genre
Drama
Production companies
Gran Via Productions, AMC Studios, Lockjaw, 320 Sycamore, Sic Semper Tyrannis
Status
Ended
Number of seasons
4
Number of episodes
40
During the rise of the PC era in the early 1980s, an unlikely trio - a visionary, an engineer and a prodigy - take personal and professional risks in the race to build a computer that will change the world as they know it.
In 1983, personal computing was anyone's game. Navigating the thin line between visionary and fraud, genius and delusion, an unlikely trio - a visionary, an engineer, and a prodigy - take personal and professional risks in the race to build a computer that will change the world as they know it. The battle for CTRL begins.
The Texan company Cardiff Electronics gets a new employee from New York. He's apparently working for IBM, but after the he gets the new job it gets clear that he has a hidden agenda, and is not exactly what he claims to be.
After surviving a visit from IBM, Joe's team must overcome internal differences and begin the technical feat of building the new machine.
Gordon and Cameron struggle to make Joe's vision a reality; Joe and Bosworth seek the funds to make the new machine.
As Cameron nears completion of the BIOS, a crisis threatens the project's future and requires all hands on deck to save the machine.
Cameron bristles under a new manager as Joe and Gordon attempt to procure a key piece of new technology for the computer.
A breakthrough by Cameron places her at odds with Gordon, leaving Joe to make a tough decision. Meanwhile, Hurricane Alicia spurs some personal revelations.
A visitor from Joe's past threatens his newfound connection with Cameron. Meanwhile, with Donna out of town, the toll of Gordon's work catches up with him.
Scandal hits Cardiff Electric as the team finalizes preparations for COMDEX. Meanwhile, Bosworth makes a sacrifice for the good of the PC program.
Unforeseen opponents and new complications threaten to derail the Cardiff Electric team's work at COMDEX.
Gordon and Joe prepare to transport the Giant. A suspicious defect causes a rift in the partnership.
Joe, Gordon, and Bosworth are caught up in their own "online" wave while attempting to heal old wounds. This season explores the thin line that separates genius from self-delusion and the desire to leave a meaningful mark on the world.
Cameron and Donna's gaming company, Mutiny, reaches a critical stage. Joe and Gordon are reunited.
Joe begins a new job after meeting Sara's father. Gordon grapples with his newfound freedom.
John attempts to reconnect with his old life. Gordon and Donna get a surprising invitation.
Joe and Gordon work together to bring about Joe's vision. There is tension between Cameron and Donna.
Cameron and Joe clash leaving Cameron in a tailspin. Gordon attempts to deal with some difficult news.
Gordon is back in California, hoping to reconnect with his brother. Joe uses the leverage that he has.
Gordon and Donna are keeping secrets from one another. Gordon sets up a new venture.
Cameron and Tom attempt to come to terms at Mutiny's user picnic. Gordon looks for some answers.
Shocked by a rival's launch, Mutiny takes measures to make sure of survival.
After the Clark family descends into crisis, Gordon attempts to help Joe.
Season 3 returns six months after the move from Texas as each character faces new challenges trying to find their place in this new environment. Cameron and Donna hunt for an idea that will launch Mutiny as a key player. Gordon struggles to find a place within his wife's company. Joe continues to build upon his empire, reinventing himself which ultimately sends him back into the lives of his old partners.
Donna and Cameron explore their options to expand beyond chat. Meanwhile, Gordon settles in at Mutiny and Joe launches his latest product.
While Cameron and Donna struggle to find venture capital, Joe hires a key coder, leaving the rest of the team at a loss.
Tensions rise at the office as Gordon and Donna's personal life spills into work. Meanwhile, Joe meets with the MacMillan board.
A game of laser tag teaches Gordon the importance of teamwork; Donna and Cameron disagree on their acquisition.
Donna and Gordon decide to treat themselves to a vacation at home instead of camping. Bos and Cameron return to Texas. Ryan and Joe have a revelation.
Tensions rise over an offer to buy Mutiny. Donna has a weekend alone, while Gordon and Cam bond over video games. Joe has a standoff with the board.
Joe and Ryan deal with the consequences of Joe's decision. Cameron and Donna fight over the future, while Gordon has a crisis of conscience.
Donna, Bos and Diane go on the road to build support for Mutiny, while everyone else anxiously awaits the big day. Joe asks Cam for a favor.
Donna tries to bring everyone together at Comdex with her vision of the internet's future and Gordon faces a strong-willed Joanie.
While Donna's vision inspires a spirited discussion about the next big thing and how to achieve it, the end result may not make everyone happy.
The final season chronicles the tech industry and the birth of the Internet in the 1980s and early 1990s and sees each character navigate the early days of the Internet as they search for answers, both personally and professionally, while the competitive nature of the tech world continues to grow and affect their relationships.
Gordon enjoys success while Joe works to keep their web project afloat. Cameron extends a business trip. Donna launches a new venture.
Joe and Cameron talk on the phone. Donna promotes her assistant. Gordon's business buckles under pressure from a larger competitor.
Cameron promotes her game at an industry conference. Donna squares off against old rivals. Gordon struggles to support Joe's newest idea.
Cameron buys a plot of land to re-center. Joe and Gordon hire a team of websurfers to map the web. Donna focuses her team on the mission ahead.
Donna struggles with suspicion. Bosworth hits a breaking point. Joe confesses to Gordon while Cameron faces past mistakes.
Donna makes a play for a heavy hitter. Gordon confronts his daughter about an issue at school. Cameron finds a new fan. Joe sees a new side of Haley.
Joe and Gordon discuss Comet's future; Donna takes a vacation. A new collaborator challenges Cameron. Bos and Diane make a life-altering choice.
Cameron helps Donna pack up. Bos makes his famous chili. Joe helps Haley recover a memorable keep sake. Gordon and Donna fight.
Donna faces a professional crossroads. Joanie takes a trip. Joe unveils Comet's new look. Cameron asks a favor from a one-time collaborator.
In the series finale, Donna celebrates a milestone with her closest allies. Cameron contemplates saying goodbye as Joe confronts an uncertain future.
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