DuckTales

DuckTales  - TV series (1987)

Original title

DuckTales

Released

9/18/1987

Origin country

US

Genre

Animation, Comedy, Kids, Mystery, Sci-Fi & Fantasy

Production companies

Walt Disney Television, Disney Television Animation, TMS Entertainment

Status

Ended

Number of seasons

4

Number of episodes

101

Description

Scrooge McDuck finds his hands full at home when nephews Huey, Dewey and Louie move to Duckburg. Joined by their loyal pals Launchpad McQuack, Gyro Gearloose and Mrs. Beakley, the DuckTales gang never fails to deliver a wealth of adventure. Get ready for a fortune of fun with DuckTales!

Сезони

Season 1

Season 1

66 серій

18/09/1987

View episodes
Don't Give Up the Ship (1)

18/09/1987

The introduction of the series, as Donald Duck joins the Navy and sends Huey, Dewey, and Louie off to live with their uncle Scrooge McDuck. Meanwhile, a mysterious man named El Capitán busts the Beagle Boys out of jail in order for them to help him steal an awkward treasure map in Scrooge's possession.

Wronguay in Ronguay (2)

18/09/1987

After foiling the Beagle Boys, Scrooge and his nephews decipher the strange marking on the map, which leads to a sunken treasure ship in Ronguay. However, Flintheart Glomgold and El Capitán are out to stop them at every turn.

Three Ducks of the Condor (3)

18/09/1987

Upon finding out of the Valley of the Golden Suns, Scrooge begins an expedition to find the treasure therein, starting with finding the map that leads to it. First, he must get one half of the map from High Golden Sun Priest Joaquin Slowly.

Cold Duck (4)

4. Cold Duck (4)

18/09/1987

The nephews, Webby, and Mrs. Beakley find themselves joining Scrooge in his adventure as he looks for the second half of the treasure map in Antarctica.

Too Much of a Gold Thing (5)

18/09/1987

Scrooge develops gold fever as he and the gang make their way to the Valley of the Golden Suns, all the while pursued by El Capitán.

Send in the Clones

6. Send in the Clones

21/09/1987

Magica DeSpell gets the Beagle Boys to help her steal the Number One Dime, disguising them as the nephews.

Sphinx for the Memories

22/09/1987

An ancient Egyptian civilization abducts Donald so that he can host a spirit of a Pharaoh.

Where No Duck Has Gone Before

23/09/1987

Gyro's props for a science fiction television show accidentally launch the cast into space, and Launchpad becomes the hero when it is realized that he is the only real pilot on board.

Armstrong

9. Armstrong

24/09/1987

Gyro presents the McDuck household with a robot named Armstrong to do their work for them. However, the robot decides it would rather work for itself.

Robot Robbers

10. Robot Robbers

25/09/1987

After the incident with Armstrong, Gyro builds giant human-operated robots for Glomgold, only to have them be stolen and operated by Ma Beagle and the Beagle Boys.

Magica's Shadow War

28/09/1987

Magica's plot to steal the Number One Dime using her own shadow goes awry when her shadow develops a mind of its own.

Master of the Djinni

29/09/1987

Scrooge and Glomgold race for mastership of Aladdin's genie.

Hotel Strangeduck

13. Hotel Strangeduck

30/09/1987

Scrooge turns a castle once owned by mad scientist into a hotel, but he doesn't believe that the place is haunted.

Lost Crown of Genghis Khan

01/10/1987

Scrooge goes searching for a crown in the Himalayas, which is guarded by a snow beast. Loosely based on the Carl Barks story of the same name.

Duckman of Aquatraz

02/10/1987

Scrooge is framed for stealing a painting from Glomgold's art gallery and sent to Aquatraz.

The Money Vanishes

16. The Money Vanishes

05/10/1987

The Beagle Boys steal Gyro's handheld teleporter and use it to steal Scrooge's fortune.

Sir Gyro de Gearloose

06/10/1987

Gyro, tired of being looked upon as a "gadget man", invents a time machine and uses it to go back in time to the Middle Ages.

Dinosaur Ducks

18. Dinosaur Ducks

07/10/1987

Scrooge and Launchpad explore a land where dinosaurs still live, but the kids tag along against Scrooge's directions to the contrary.

Hero for Hire

19. Hero for Hire

08/10/1987

After being fired by Scrooge, Launchpad is tricked by the Beagle Boys into performing a series of bank robberies disguised as movie scenes.

Superdoo!

20. Superdoo!

09/10/1987

Having a hard time at camp, Doofus accidentally finds a stolen alien crystal that grants him numerous super powers.

Maid of the Myth

21. Maid of the Myth

12/10/1987

Mrs. Beakley is abducted by Vikings and it is up to Scrooge and the others to rescue her.

Down & Out in Duckburg

13/10/1987

A family debt causes Scrooge to lose his entire fortune, sending his entire family into the poorhouse.

Much Ado About Scrooge

14/10/1987

Scrooge and the boys track down a lost play by a famed playwright.

Top Duck

24. Top Duck

15/10/1987

Launchpad's family comes to visit while the Beagle Boys eye Scrooge's new jet so that they can use it to pilfer his Money Bin.

Pearl of Wisdom

25. Pearl of Wisdom

16/10/1987

Scrooge learns that a pearl he bought will grant him infinite wisdom once he takes it back to its homeland.

The Curse of Castle McDuck

19/10/1987

Scrooge, the nephews, and Webby visit Scrooge's ancestral home in Scotland, only to be embroiled in a mystery surrounding Castle McDuck.

Launchpad's Civil War

20/10/1987

When going to Virginia for a Civil War reenactment, Launchpad encounters aged Confederate veterans who once served under his ancestor, who had lost a battle. Meanwhile, Doofus and the nephews learn that a businessman is exploiting the reenactments for financial gain. Launchpad works to avenge his family's honor by rallying the old veterans to a "rematch" of sorts against the reenactors.

Sweet Duck of Youth

21/10/1987

Scrooge and the boys head for Florida in search of the fabled Fountain of Youth.

Earth Quack

29. Earth Quack

22/10/1987

Scrooge and the boys discover that the games of an underground civilization are causing earthquakes directly under the Money Bin.

Home Sweet Homer

30. Home Sweet Homer

23/10/1987

Circe, a sorceress from the past transports Scrooge and the boys back to time of Ancient Greece, where they meet up with Homer.

Bermuda Triangle Tangle

26/10/1987

Scrooge seeks to find out why his ships are disappearing in the Bermuda Triangle.

Micro Ducks from Outer Space

27/10/1987

Scrooge misuses an alien size-shifting device, and accidentally ends up shrinking himself, the boys, and Webby.

Back to the Klondike

28/10/1987

Scrooge takes the kids to the Klondike, where he met an old flame, Glittering Goldie.

Horse Scents

34. Horse Scents

29/10/1987

Webby helps trains a horse for the Kenducky Derby so the owner will have the money to raise it.

Scrooge's Pet

35. Scrooge's Pet

30/10/1987

Scrooge loses the new combination for his vault to a lemming.

A Drain on the Economy (1)

02/11/1987

Scrooge and Glomgold compete in a contest where the winner, being the world's richest duck, becomes the sales broker for a new fruit from Macaroon that works like a flashlight. First, though, Scrooge must keep his fortune away from the Beagle Boys.

A Whale of a Bad Time (2)

03/11/1987

As Scrooge tries to deliver his fortune to Macaroon, he experiences an interference in the form of a rogue submarine working for Glomgold.

Aqua Ducks (3)

38. Aqua Ducks (3)

04/11/1987

After dumping his fortune under the sea, Scrooge, along with Launchpad, Gyro, and Doofus, submerges in order to get it out.

Working for Scales (4)

05/11/1987

Glomgold and the Beagle Boys attempt to make sure Scrooge doesn't win the contest on his way to Macaroon.

Merit-Time Adventure

06/11/1987

The Nephews, Webby, and Doofus attempt to earn a Junior Woodchuck badge in sailing while a sea monster is preying on Scrooge's shipping fleet.

The Golden Fleecing

16/11/1987

After hearing about Launchpad's encounter with several Harpies, Scrooge heads to the Black Sea to seek out the legendary Golden Fleece.

Ducks of the West

42. Ducks of the West

17/11/1987

Scrooge and the boys go to Scrooge's oil wells to find out why they ran dry.

Time Teasers

43. Time Teasers

18/11/1987

Gyro invents a watch that allows anyone to move super fast. But the Beagle Boys want to use it so they can steal all of Scrooge's money.

Back Out in the Outback

19/11/1987

Something's attacking Scrooge's sheep and shearing off their wool, so Scrooge heads off for Australia to find out what's going on.

Raiders of the Lost Harp

20/11/1987

Scrooge acquires a magical harp that can determine if someone was lying or not. However, Magica de Spell wants the harp for herself, and so does the harp's guardian.

The Right Duck

46. The Right Duck

23/11/1987

After being fired by Scrooge, Launchpad enters the space program, and accidentally gets sent to Mars.

Scroogerello

47. Scroogerello

24/11/1987

While experiencing a fever, Scrooge has an extended dream sequence parodying the fairy tale of Cinderella, with himself in the titular role.

Double-O-Duck

48. Double-O-Duck

25/11/1987

Launchpad finds himself masquerading as Bruno Von Beak, an agent for the Foreign Organization of World Larceny.

Luck o' the Ducks

49. Luck o' the Ducks

26/11/1987

After finding a leprechaun, Scrooge is led to Ireland, where he believes that he'll find a vast fortune of gold.

Duckworth's Revolt

50. Duckworth's Revolt

27/11/1987

After being fired by Scrooge, Duckworth and the boys are abducted by plant aliens and enslaved.

Magica's Magic Mirror

30/11/1987

Magica uses a pair of magic mirrors to try to get Scrooge's Number One Dime. First part of double episode: Take Me Out of the Ballgame.

Take Me Out of the Ballgame

30/11/1987

Duckworth coaches the Junior Woodchucks in a baseball game. Second part of double episode: Magica's Magic Mirror

Duck to the Future

53. Duck to the Future

01/12/1987

Magica sends Scrooge into the future, where she has stolen his Number One Dime and taken over his company.

Jungle Duck

54. Jungle Duck

02/12/1987

While accompanying Scrooge in his search for silver, Mrs. Beakley encounters a Tarzan-like character who used to be a boy she helped raise as a nanny.

Launchpad's First Crash

03/12/1987

Scrooge and Launchpad reminisce on how they first met.

Dime Enough For Luck

04/12/1987

Magica tricks Gladstone Gander into stealing the Number One Dime for her, and as a result, he is then cursed with bad luck.

Duck in the Iron Mask

07/12/1987

Scrooge and the boys take a trip to visit an old friend of his, Count Roy. However, unknown to Scrooge, Roy's evil twin Ray rules Roy's kingdom with an iron fist.

The Uncrashable Hindentanic

08/12/1987

Scrooge makes a bet with Glomgold that he can make money off a blimp called the Hindentanic.

The Status Seekers

59. The Status Seekers

09/12/1987

Seeking respect from other members of Duckburg's elite, Scrooge hunts down a mask he gave away

Nothing to Fear

60. Nothing to Fear

14/12/1987

Scrooge, the nephews, Doofus, and Duckworth are intimidated by a cloud that generates their worst fears, conjured by Magica.

Dr. Jekyll & Mr. McDuck

23/12/1987

Scrooge becomes a victim of a potion that causes him to be obsessive with giving money away. It is up to his nephews to find an antidote before he stays a big spender forever.

Once Upon a Dime

62. Once Upon a Dime

24/12/1987

Scrooge tells the story of how his Number One Dime got his fortune started.

Spies In Their Eyes

25/12/1987

A hypnotist brainwashes Donald into giving her a remote control device for a submarine that's Scrooge's companies built for the navy.

All Ducks On Deck

64. All Ducks On Deck

30/12/1987

Donald makes up a story about being a hero to the nephews. They stow away in the Navy and try to make him a hero. Meanwhile, The Phantom Blot has a spy infiltrating the Navy while he has Scrooge McDuck and Launchpad McQuack as prisoners on Cat Island after they go to investigate Scrooge's fishing fleet there.

Ducky Horror Picture Show

31/12/1987

Scrooge finances a meeting house, which is then used by a group of horror movie-based monsters.

Till Nephews Do Us Part

01/01/1988

Scrooge is romanced by a billionairess named Millionara Vanderbucks, but as the nephews and Webby find out, she only wants his money.

Season 2

Season 2

10 серій

24/11/1988

View episodes
Marking Time (1)

1. Marking Time (1)

24/11/1988

Scrooge buys one of Glomgold's islands, wherein houses a diamond mine. Upon finding out, Glomgold has the diamond mine blown away from the island. Scrooge, Launchpad, and the nephews then go back in time to try to prevent the explosion, but end up going 1 million years back, where they meet Bubba the Caveduck and his pet Triceratops, Tootsie.

The Duck Who Would Be King (2)

24/11/1988

In their attempt to go back to the present, Scrooge, Launchpad, the nephews, and Bubba & Tootsie crash-land in an ancient kingdom terrorized by a tyrant.

Bubba Trubba (3)

3. Bubba Trubba (3)

24/11/1988

Upon their return to the present, Scrooge blames all his financial troubles on Bubba, all the while the Beagle Boys try to capture him.

Ducks on the Lam (4)

24/11/1988

After the Beagle Boys kick them out of the Money Bin, Scrooge and Bubba have a series of troubles that land them in jail.

Ali Bubba's Cave (5)

24/11/1988

As Scrooge, the nephews, and Launchpad try to find a way to pay Glomgold for the aforementioned island, Bubba & Tootsie, having now returned to the past, feel lonely and try to return to the present.

Liquid Assets (1)

6. Liquid Assets (1)

26/03/1989

In order to move his Money Bin after the Beagle Boys change the new freeway route, Scrooge hires an accountant, and Fenton Crackshell gets the job.

Frozen Assets (2)

7. Frozen Assets (2)

26/03/1989

After accidentally losing the Number One Dime to the Beagle Boys, Fenton makes several attempts to get it back, eventually becoming the cybernetic superhero GizmoDuck.

Full Metal Duck (3)

8. Full Metal Duck (3)

26/03/1989

GizmoDuck becomes a sensation with the people of Duckburg - that is, until Ma Beagle and her smartest son, Megabyte Beagle, make a remote control with which to make him work for them.

The Billionaire Beagle Boys Club (4)

After the Beagles get GizmoDuck to steal Scrooge's fortune for them and land Scrooge in jail, the nephews work to save the day.

Money to Burn (5)

10. Money to Burn (5)

26/03/1989

Alien robots invade and steal Scrooge's Money Bin so that it can be melted down to produce more metal.

Season 3

Season 3

18 серій

18/09/1989

View episodes
The Land of Trala La

18/09/1989

When Scrooge develops an unnatural ailment, Fenton takes him to a place where money isn't used. But Fenton's plan backfires when he gets the locals to use bottlecaps as currency.

Allowance Day

2. Allowance Day

19/09/1989

In order to receive their allowances ahead of time so they can buy a new scooter, the nephews trick Scrooge into believing it's Saturday instead of Friday, resulting in mass confusion worldwide.

Bubbeo & Juliet

3. Bubbeo & Juliet

20/09/1989

In this spoof of Romeo and Juliet, Bubba falls in love with the daughter of Scrooge's new neighbors, who have gotten in a feud with Scrooge.

The Good Muddahs

4. The Good Muddahs

21/09/1989

The Beagle Babes, female cousins of the Beagle Boys, kidnap Webby in ransom for a set of crown jewels.

My Mother the Psychic

22/09/1989

Fenton's mother suffers a bad shock when trying to get better television reception. Her new-found psychic abilities are soon exploited by Scrooge, much to Fenton's chagrin.

Metal Attraction

6. Metal Attraction

02/11/1989

A robot maid built by Gyro falls in love with GizmoDuck.

Dough Ray Me

7. Dough Ray Me

03/11/1989

Inflation shoots up the roof when duplicating coins spread through Duckburg.

Bubba's Big Brainstorm

06/11/1989

Bubba's grades are deplorable, so the nephews use one of Gyro's latest inventions to increase his IQ, but they all soon become annoyed with the new Bubba.

The Big Flub

9. The Big Flub

07/11/1989

Fenton shoots a series of test commercials, but mistakingly creates demand for a nonexistant product. In desperation, he uses a new bubble gum invented by Gyro, who has not had time to test for side effects.

A Case of Mistaken Secret Identity

Scrooge's nephews are trying to figure out just who Gizmoduck's secret identity is. So far, their predictions all point to Launchpad McQuack.

Blue Collar Scrooge

09/11/1989

Scrooge suffers a case of amnesia, during which he protests against himself and dates Fenton's mother.

Beaglemania

12. Beaglemania

09/11/1989

The Beagle Boys become the latest music sensation in Duckburg, much to Scrooge's chagrin.

Yuppy Ducks

13. Yuppy Ducks

13/11/1989

The nephews makes business decisions in Scrooge's name while Scrooge is in the hospital.

The Bride Wore Stripes

14/11/1989

Ma Beagle pretends that she's married to Scrooge in order to inherit his fortune.

The Unbreakable Bin

15/11/1989

Scrooge acquires a special glass from Gyro that makes the Money Bin invulnerable to attack.

Attack of the Fifty-Foot Webby

16/11/1989

Webby, who has been feeling overlooked, ends up becoming a giantess after falling into a mysterious pool in the jungle. While she is now the center of attention, she does not like it very much. While Scrooge searches for a way to reverse the process, a corrupt circus owner seeks to kidnap Webby for his new sideshow.

The Masked Mallard

17. The Masked Mallard

17/11/1989

Scrooge decides to become a vigilante after an unflattering report on him on television.

A DuckTales Valentine (Amour or Less)

Scrooge acquires magical love arrows that once belonged to a goddess.

Season 4

Season 4

7 серій

10/09/1990

View episodes
Ducky Mountain High

1. Ducky Mountain High

10/09/1990

Scrooge meets up with Glittering Goldie again in order to acquire land filled with golden trees from her. However, Glomgold also wants that land.

Attack of the Metal Mites

18/09/1990

Glomgold intends to use metal-eating bugs to wipe out Scrooge's fortunes.

The Duck Who Knew Too Much

26/09/1990

Fenton uncovers an international conspiracy to steal Scrooge's gold overseas while supposedly on vacation.

New Gizmo-Kids on the Block

05/11/1990

Fenton's mother accidentally shrinks the Gizmoduck suit, and the child-size suit ends up in the hands of Scrooge's nephews.

Scrooge's Last Adventure

17/11/1990

When Scrooge loses his money due to a computer bug, he and Fenton travel through cyberspace to get it back.

The Golden Goose (1)

27/11/1990

Dijon ends up joining the Brotherhood of the Goose, a group dedicated to protecting the Golden Goose (a goose that can turn anything to gold), led by his brother Poupon. Dijon "borrows" it, but accidentally loses it to Scrooge, who soon discovers its secret but then loses it to the Beagle Boys, whom Glomgold has sent to get it.

The Golden Goose (2)

28/11/1990

Scrooge, Launchpad, Dijon, and Poupon try to retrieve the Golden Goose from Glomgold and the Beagles before it can set off its transformations that can bring forth the end of the world.

Images

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